Review · SAVANNAH

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl

★ 3.5 · 4 reviews From $25 Operated by The American Tour Company, LLC · Bookable on Viator
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Savannah gets stranger after sunset. This two-hour walk combines haunted pub stories with drinks, old buildings, and a relaxed route through the historic district, making it a lively alternative to a standard ghost walk. I like the variety of stops, especially the shift from Abe’s on Lincoln to Collins Quarter, Vice Lounge, Totally Awesome Bar, and The Rail Pub. I also like the personable guiding style reported from Fiona, who adds her own experiences and keeps the storytelling social.

The main caution is weather. The tour requires good conditions, and one booking ended badly when a participant arrived during a thunderstorm without finding the group. The operator later said the tour had run before being stopped by rain and offered to locate the reservation and issue a refund, so confirm the meeting point and watch for weather updates before leaving.

Key points to know before booking

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - Key points to know before booking

  • Five stops in about two hours: The route includes Abe’s on Lincoln, Collins Quarter, Vice Lounge, Totally Awesome Bar, and The Rail Pub.
  • Fiona has earned special praise: Her personal ghost stories, friendly manner, and storytelling make her a guide to seek when available.
  • Drinks cost extra: The $25 price covers the guided pub crawl and ghost stories, but food, drinks, tips, and personal purchases are not included.
  • The group can reach 30 people: That keeps the experience social, though it may feel less intimate when full.
  • Columbia Square is the meeting point: The activity returns there at the end, with no transportation provided.
  • Weather can change the evening: Poor conditions may lead to a new date or a full refund.

Why this Savannah pub crawl works

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - Why this Savannah pub crawl works

Savannah already supplies the right setting: gas lamps, old streets, squares, and buildings with long, often unsettling stories attached to them. This experience uses that setting well by giving you several places to stop rather than keeping you in one room or on one long stretch of pavement.

I like the mix of walking and indoor breaks. You spend enough time outdoors to feel the atmosphere of the historic district, then move into a bar where the group can talk, order a drink, and hear what happened there. The result is less formal than a lecture and more focused than simply wandering from pub to pub.

The tone is spooky, but it is also playful. The title promises ghosts, voodoo, murder, and mystery, yet the evening also includes craft beer, cocktails, social conversation, and even pickleback shots in one especially well-liked outing. You should expect entertainment rather than a serious investigation of the supernatural.

At $25 per person, the price is fair if you want a guided evening with several stops and a host to connect the stories. It is not a bargain if you expect drinks or food to be included. Once you add beverages and a tip, your final cost will be well above the advertised price.

Starting at Abe’s on Lincoln

The first stop, Abe’s on Lincoln, sets the darker tone. Its story centers on a building that served as a temporary refuge for the wounded and dying during wartime violence, giving the first part of the night a grim edge before the group moves into lighter bar settings.

You get about 20 minutes here. That short visit matters because it keeps the opening story focused. Rather than spending the entire evening on one tragic location, the guide uses Abe’s as an introduction to Savannah’s unsettling past and then moves the group onward.

I would pay attention to the guide’s delivery at this stop. The location has a serious story, so the experience may feel more somber here than at the later bars. If you are bringing children or anyone who dislikes tales of injury and death, this is worth considering before booking.

The stop itself does not include an admission charge, but that does not mean drinks are covered. The $25 fee pays for the experience, not every purchase along the route.

Collins Quarter and Savannah’s old streets

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - Collins Quarter and Savannah’s old streets

The second part takes place in the historic district at Collins Quarter, a restaurant and café with its own ghostly reputation. The setting shifts from wartime suffering to stories of apparitions and lingering spirits, with the guide tying the restaurant’s everyday activity to tales of former patrons who never quite left.

You are scheduled to spend about 20 minutes here. That gives you time to take in the setting and listen without turning the stop into a full meal break. Food is not included, and the tour does not promise snacks, so eat beforehand if you need a proper dinner.

This stop shows why the route is more interesting than a simple pub list. Collins Quarter is not presented only as a place to buy a drink. It becomes part of the story, with the ordinary restaurant atmosphere set against reports of ghostly activity.

I like this balance of normal and strange. You may be sitting in a familiar café environment while hearing about spirits said to move through the same rooms. That contrast often works better than a theatrical haunted attraction because the location remains an operating business.

Vice Lounge adds a darker, stylish pause

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - Vice Lounge adds a darker, stylish pause

The stop at Vice Lounge and Mojito Bar lasts about 40 minutes, making it the longest pause of the evening. The description emphasizes glamour, nightlife, cocktails, and the idea that pleasure and the supernatural occupy the same room.

This is likely the most social part of the crawl. You have more time to order a drink, talk with the group, and let the guide develop the story instead of rushing through another short visit. If you prefer a fast-moving walking tour, 40 minutes may feel long. If you enjoy sitting down with a cocktail, it gives the evening a welcome change of pace.

Drinks here are extra, and the title makes clear that cocktails may be part of the appeal. You should budget separately for anything you order. The tour includes access to the participating pubs and the storytelling, not a drink package.

I would also treat this stop as a good test of the experience’s overall tone. It is spooky, but it is not solemn throughout. The atmosphere mixes nightlife with ghost stories, so you will probably enjoy it most if you like a little humor and social energy along with your scares.

Same city, a different round:

Totally Awesome Bar and playful ghost lore

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - Totally Awesome Bar and playful ghost lore

Totally Awesome Bar brings a different mood. Its theme connects modern gaming and nostalgia with the spirits of gamers who supposedly linger in the building. Instead of focusing only on murder or tragedy, the story here is lighter and more playful.

You get roughly 20 minutes at this stop. The bar’s character gives the guide another way to keep the route from feeling repetitive. After the serious opening at Abe’s and the ghostly restaurant tales at Collins Quarter, a gaming-themed story gives the group room to smile.

This stop may suit a mixed-age adult group particularly well, since not every person wants two straight hours of grim material. The supplied information does not promise specific games, activities, or a reserved table, so do not book this expecting a gaming session. Its role is mainly atmospheric, with the bar and its reported stories providing a change of pace.

I like that the itinerary does not force every stop into the same mold. A strong pub crawl needs variety, and this is where the route feels most inventive.

The Rail Pub closes the loop

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - The Rail Pub closes the loop

The final stop is The Rail Pub, where the tour returns to a more traditional bar setting. The description highlights craft beers, spirits, cocktails, and bartenders who can guide customers through the menu.

The visit lasts about 20 minutes. It works as a closing stop because you can finish with a drink and conversation before returning to Columbia Square. The activity ends back at the meeting point, so you are not left at an unfamiliar part of Savannah without a clear finish.

Again, drinks are not included. The Rail Pub may be a good place to order something if you want to extend the evening, but personal spending is your responsibility. Tips for the guide are also separate and appreciated.

The final stop also reinforces the difference between a ghost walk and a pub crawl. You are not simply hearing stories in the street. You are moving through real businesses, with each location offering its own mood, menu, and claimed connection to Savannah’s supernatural side.

Fiona’s guiding style matters

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - Fiona’s guiding style matters

The guide can make or break a storytelling tour, and Fiona receives the strongest praise in the supplied feedback. She is described as personable, present, and a strong storyteller who shares facts about the places, adds personal experiences, and keeps the group involved.

One especially memorable outing included pickleback shots and a family group that believed it caught a ghost on camera. That does not mean you should expect a paranormal discovery on your own night, but it does show the playful, participatory style that can make this experience memorable.

I would book this for Fiona’s approach if her availability is shown during the reservation process. The information does not guarantee a particular guide, so you should not assume she will lead every departure.

The best guides on this kind of walk do more than repeat a script. They give you a sense of place, explain what is known about the building, and make space for the group’s reactions. Fiona’s reported personal stories appear to add that extra human touch.

Timing, group size, and walking demands

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - Timing, group size, and walking demands

The advertised duration is about two hours, with five stops taking roughly 20, 20, 40, 20, and 20 minutes. That schedule totals two hours, although the actual pace can vary with the group, bar service, weather, and time spent walking between locations.

The group maximum is 30 people. That is small enough to remain manageable on city streets, but it is not a private tour. You may get a lively group with plenty of conversation, or you may find that it takes longer for everyone to order and settle in.

The meeting point is Columbia Square in Savannah’s historic district. Transportation to the start and from the end is not provided, so arrange your own way there and back. The tour ends at the meeting point, which makes planning easier than a route that finishes across town.

Most people can participate, and service animals are allowed. The activity is near public transportation. The information does not provide a detailed accessibility description, so contact the operator if you need specific help with walking surfaces, seating, or the route between bars.

What the $25 fee really covers

The fee buys a hosted experience, not an open bar. You are paying for the route through Savannah’s historic district, entry to the participating pubs and taverns, the guide’s ghost stories, and the chance to socialize with people who enjoy the same subject.

That is reasonable value for an evening activity in Savannah, especially if you want structure. Without a guide, you might visit one or two bars and miss the stories that connect them to the city’s darker side.

Still, plan for extras:

  • Drinks are not included.
  • Food and snacks are not included.
  • Tips are not included, though they are appreciated.
  • Transportation is not included.
  • Souvenirs and other personal purchases are not included.
  • Admission to attractions or events beyond the crawl is not included.

The cost works best for someone who would already spend money on a couple of drinks and wants those purchases tied to a guided route. It is less attractive if you want a low-cost historical walking tour with no added spending.

Weather and cancellation advice

Good weather is required. If poor conditions cancel the activity, you are offered another date or a full refund. The operator can also cancel if the minimum number of participants is not reached, with a new date, another experience, or a full refund offered.

This matters in Savannah, where a warm evening can turn stormy. The one poor experience in the supplied information involved a thunderstorm, confusion about the start, and a delayed refund request. The operator said the tour had operated before being rained out and suggested the person may have gone to the wrong starting point.

My practical advice is simple: save Columbia Square as the exact meeting point, arrive early, and check your messages before setting out. If the forecast looks rough, keep your phone available for updates and contact the operator rather than assuming the tour is canceled.

You can cancel for a full refund up to 24 hours before the start time. Cancellations or changes made inside that 24-hour window are not accepted for a refund, and the cut-off uses Savannah local time.

Who should book this experience?

I would choose this pub crawl for adults, couples, friends, and larger groups who want a social night with a spooky theme. It suits people who like ghost stories but do not need every moment to feel frightening.

It is also a good fit for a group that cannot agree between a historical walk and a night out. You get some local stories, several atmospheric stops, and time to order drinks and talk.

I would hesitate if you want a serious account of Savannah’s past, a quiet private tour, or drinks included in the price. The group may reach 30 people, and the route involves moving between venues. The experience is built around shared energy, not solitude.

Families should consider the content carefully. The tour includes references to wounded and dying people, murder, ghosts, and supernatural stories. The supplied information confirms that most people can participate, but it does not set a child age requirement.

Should you book the Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl?

Book it if you want a guided night out with ghost stories, five bar settings, and a friendly social mood. At $25, it offers a useful framework for exploring Savannah after dark, provided you budget extra for drinks, food, and a tip.

The strongest reason to go is the guide-led storytelling, especially if Fiona is available. The strongest reason to pause is the weather and the possibility of a full group. Confirm Columbia Square as your meeting place, check the forecast, and treat the supernatural claims as entertaining local lore rather than guaranteed evidence of ghosts.

For a relaxed, slightly spooky evening with real pubs and plenty of conversation, this is a sensible Savannah choice. For a serious paranormal investigation or an all-inclusive night, choose something else.

FAQ

How much does the Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl cost?

The price is $25 per person. Drinks, food, snacks, tips, transportation, and personal purchases cost extra.

How long does the pub crawl last?

The activity lasts approximately two hours. The five scheduled stops are planned for about 20, 20, 40, 20, and 20 minutes.

Where does the tour meet?

The meeting point is Columbia Square in Savannah, Georgia.

Where does the activity end?

The tour ends back at the meeting point in Columbia Square.

Which places are visited?

The route includes Abe’s on Lincoln, Collins Quarter in Savannah’s historic district, Vice Lounge and Mojito Bar, Totally Awesome Bar, and The Rail Pub.

Are drinks included in the ticket price?

No. The tour includes visits to haunted pubs, bars, and taverns, along with ghost stories and social time, but drinks are not included.

What happens if the weather is bad?

The experience requires good weather. If it is canceled because of poor conditions, you are offered a different date or a full refund.

What is the cancellation policy?

You can cancel at least 24 hours before the start time for a full refund. Changes or cancellations made less than 24 hours before the start are not accepted for a refund.

How large can the group be?

The maximum group size is 30 people. Confirmation is provided when you book, and mobile tickets are available.

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